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  3. 3D Game Design With Unreal Engine 4 and Blender

EBOOK

3D Game Design With Unreal Engine 4 and Blender

Jessica Plowman
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Pages
252
Year
2016
Language
English
Publisher
Packt Publishing

About

Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments
Key Features
Book Description
Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment.
What you will learn
Who this book is for
This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential.

Related Subjects

  • General
  • Programming
  • Computers
  • Adult Nonfiction
  • Open Source
  • Games

Artists

Jessica PlowmanAuthor