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  3. Android: Game Programming

EBOOK

Android: Game Programming

John Horton
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Pages
1089
Year
2016
Language
English
Publisher
Packt Publishing

About

Extend your game development skills by harnessing the power of Android SDK
If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start.
Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers.
Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game.
The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library.
By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen.
This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:
This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.

Related Subjects

  • Games
  • Programming
  • Computers
  • Adult Nonfiction
  • General
  • Artificial Intelligence
  • Java
  • Languages

Artists

John HortonAuthor
Raul PortalesAuthor