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  3. Games, Power and Democracies

EBOOK

Games, Power and Democracies

Gianluca Sgueo
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Year
2018
Language
English
Publisher
EGEA Spa - Bocconi University Press

About

This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification-taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

Related Subjects

  • General (Political Science)
  • Political Science
  • Adult Nonfiction
  • General (Public Policy)
  • Public Policy

Artists

Gianluca SgueoAuthor