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  3. Interactive Web Development With Three.js and A-frame

EBOOK

Interactive Web Development With Three.js and A-frame

Alessandro Straccia
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Pages
290
Year
2024
Language
English
Publisher
Orange Education Pvt Ltd

About

Build rich Creative Technology projects using 3D, AR, and VR

Key Features
● Master creative development principles, covering design, coding, and user experience.
● Develop advanced skills in Three.js and A-Frame for immersive 3D graphics.
● Build engaging AR and VR experiences for the web, integrating cutting-edge tech for enhanced user immersion.

Book Description
Embark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial applications using advanced technologies such as AR and VR. The book explores the key aspects of Creative Development for the web, delving into in-depth themes such as dealing with 3D files, setting up materials and textures, interacting with 3D objects, and understanding the concepts of animation loop and real-time rendering.

Next, it moves on to navigate the main aspects of webAR and webVR, introducing readers to the fantastic 3D framework A-Frame. Readers will dive deep into the A-Frame workflow, learning tips and tricks to build and manage components, ultimately enabling them to deliver professional quality AR and VR experiences. In the final chapter, readers will be presented with Creative Development best practices and several real-world project templates, ready to be used and adapted for their own projects.

What you will learn
● Attain a comprehensive understanding of creative development for web environments and its applications.
● Utilize Three.js and A-Frame frameworks to create stunning 3D graphics and immersive virtual experiences.
● Learn to build engaging games and practical commercial applications blending creativity with functionality.
● Gain practical insights into creative development through real-world code examples and customizable templates.
● Explore the intricacies of web-based augmented reality (WebAR) and virtual reality (WebVR) technologies to develop immersive web experiences.
● Seamlessly integrate 3D graphics, video elements, and animations using code, enabling you to construct dynamic and interactive web applications.

Table of Contents
1. Getting Started with Three.js
2. Our First Scene
3. Interacting with Our Scene
4. Adding Some Realism
5. Post Processing
6. Introduction to WebAR and WebVR
7. Creating Your First WebAR Experience
8. Creating Your First WebVR Experience
9. Useful Boilerplates to Start Your Projects
Index

About the Author
Alessandro Straccia holds a bachelor's degree in Advertising and Marketing from the Methodist University of São Paulo and a Technical Degree in Computer Science from ETE Lauro Gomes of São Bernardo, Brazil. He began developing an interest in Creative Development at a very young age, using his dad's Apple II to create 2D graphics using the Logo language and adding some interactivity using BASIC language. Some years later, Alessandro took his first steps in 3D using 3D Studio and POV-Ray and began working with more professional languages such as C and Pascal.

Related Subjects

  • General
  • Distributed Systems & Computing
  • Computers
  • Adult Nonfiction
  • Java
  • Languages

Artists

Alessandro StracciaAuthor