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  3. Learning C# by Developing Games With Unity 2019

EBOOK

Learning C# by Developing Games With Unity 2019

Code In C# And Build 3d Games With Unity

Harrison Ferrone
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Year
2019
Language
English
Publisher
Packt Publishing

About

Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.

You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.

Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

Related Subjects

  • Games
  • Programming
  • Computers
  • Adult Nonfiction
  • C#
  • Languages
  • Open Source

Artists

Harrison FerroneAuthor