Skip to main content
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  • Hoopla logo
    Powered by Hoopla
  • Browse
  • My Hoopla
  • Log In
  1. Navigate Home
  2. Ebooks
  3. The Art and Science of HDR Imaging

EBOOK

The Art and Science of HDR Imaging

John J. McCannSeries: Wiley-IS&T in Imaging Science and Technology
(0)
sign up
Year
2011
Language
English
Publisher
Wiley

About

Rendering High Dynamic Range (HDR) scenes on media with limited dynamic range began in the Renaissance whereby painters, then photographers, learned to use low-range spatial techniques to synthesize appearances, rather than to reproduce accurately the light from scenes. “The Art and Science of HDR Imaging” presents a unique scientific HDR approach derived from artists' understanding of painting, emphasizing spatial information in electronic imaging.
Human visual appearance and reproduction rendition of the HDR world requires spatial-image processing to overcome the veiling glare limits of optical imaging, in eyes and in cameras. Illustrated in full colour throughout, including examples of fine-art paintings, HDR photography, and multiple exposure scenes; this book uses techniques to study the HDR properties of entire scenes, and measures the range of light of scenes and the range that cameras capture. It describes how electronic image processing has been used to render HDR scenes since 1967 and examines the great variety of HDR algorithms used today. Showing how spatial processes can mimic vision, and render scenes as artists do, the book also:
• Gives the history of HDR from artists' spatial techniques to scientific image processing
• Measures and describes the limits of HDR scenes, HDR camera images, and the range of HDR appearances
• Offers a unique review of the entire family of Retinex image processing algorithms
• Describes the considerable overlap of HDR and Color Constancy: two sides of the same coin
• Explains the advantages of algorithms that replicate human vision in the processing of HDR scenes
• Provides extensive data to test algorithms and models of vision on an accompanying website

Related Subjects

  • Imaging Systems
  • Technology & Engineering
  • Adult Nonfiction

Extended Details

  • SeriesWiley-IS&T in Imaging Science and Technology #26

    Artists

    John J. McCannAuthor
    Alessandro RizziAuthor