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  1. Navigate Home
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  3. TouchCode Class 2

EBOOK

TouchCode Class 2

Team Orange
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Pages
64
Year
2022
Language
English
Publisher
Orange Education Pvt Ltd

About

An Activity Book to Develop Coding Skills

KEY FEATURES
- National Education Policy 2020
- Crack the Code: It includes fun-based adventurous activities.
- Time Taken: It lets the child analyse how much time he has taken for the activity.
- Active Learning: It is a section that contains hands-on activity for fun.
- Coding Fact: It gives an insight to the important and interesting fact of the concept.
- Gamification: Scan the QR code to enter the world of games on Computational Thinking.

DESCRIPTION

TouchCode, a series for grades 1-8, is a specially designed book to develop Computational Thinking skills and move towards making codes.

TouchCode books for Grades 1-5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6-8 take a step ahead and let the child enter the world of codes using blockbased coding.

WHAT WILL YOU LEARN
You will learn about:
- Reasoning
- Critical Thinking & Analysis
- Data Processing
- Algorithmic Intelligence
- Computational Thinking

WHO THIS BOOK IS FOR
Grade - 2

TABLE OF CONTENTS
LEVEL 1 REASONING
1.1 Counting Objects
1.2 Shapes
1.3 Number Pattern
1.4 Number Grid
1.5 Number Pyramid
1.6 Word Search
1.7 Word Circle
CHALLENGE 1 Balance Me!
LEVEL 2 CRITICAL THINKING & ANALYSIS
2.1 Picture Puzzle
2.2 Spot the Difference
2.3 Odd One Out
2.4 Directions
2.5 Map
2.6 Rhyming Words
2.7 Riddles
CHALLENGE 2 Counting Cat
Active Learning: Origami
LEVEL 3 DATA PROCESSING
3.1 Representing Information
3.2 Decoding
CHALLENGE 3 Code Cracker
LEVEL 4 ALGORITHMIC INTELLIGENCE
4.1 Stepwise Thinking
4.2 Algorithm
4.3 Understanding Programs
4.4 Decision Making
4.5 Loops
CHALLENGE 4 Finding the Way
Scoreboard
Gamification
Answers

Related Subjects

  • General
  • Computers
  • Adult Nonfiction
  • Computer Literacy

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