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  3. Vulkan 3D Graphics Rendering Cookbook

EBOOK

Vulkan 3D Graphics Rendering Cookbook

Sergey Kosarevsky
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Pages
714
Year
2025
Language
English
Publisher
Packt Publishing

About

Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan. Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. Youll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. Youll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkans capabilities. By the end of this 3D rendering book, youll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.

Related Subjects

  • User Interfaces
  • Computers
  • Adult Nonfiction
  • Graphics Tools
  • Design, Graphics & Media
  • Computer Graphics
  • Software Development & Engineering

Artists

Sergey KosarevskyAuthor
Alexey MedvedevAuthor