Everness
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(2)
Planesrunner
by Ian McDonald
Part 1 of the Everness series
There is not one you. There are many yous. There is not one world. There are many worlds. Ours is one among billions of parallel earths.
When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer: the Infundibulum, the map of all the parallel earths, the most valuable object in the multiverse. There are dark forces in the Plenitude of Known Worlds who will stop at nothing to get it. They've got power, authority, the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking.
Everett must trick his way through the Heisenberg Gate that his dad helped build and go on the run in a parallel Earth. But to rescue his dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter, Sen, and the crew of the airship Everness.
Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot!
Praise for Planesrunner
"PLANESRUNNER is chock-full of awesome. Ian McDonald's steampunk London blazes on a vast scale with eye-popping towers, gritty streets, and larger-than-life characters who aren't afraid to fight for each other. The kind of airship-dueling, guns-blazing fantasy that makes me wish I could pop through to the next reality over, join the Airish, and take to the skies." -Paolo Bacigalupi
"Science fiction rules in this stellar series opener about a boy who travels to parallel universes. What joy to find science fiction based on real scientific concepts… Shining imagination, pulsing suspense and sparkling writing make this one stand out." -Kirkus (Starred Review)
"McDonald writes with scientific and literary sophistication, as well as a wicked sense of humor. Add nonstop action, eccentric characters, and expert universe building, and this first volume of the Everness series is a winner." -Publishers Weekly
ebook
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Be My Enemy
by Ian McDonald
Part 2 of the Everness series
Everett Singh has escaped with the Infundibulum from Charlotte Villiers but at a terrible price. His father is lost, banished to one of the billions of parallel universes of the Panoply of All World, and Everett and the crew of the airship Everness have taken a wild Heisenberg Jump to a frozen earth far beyond the Plenitude of Known Worlds, he plans to rescue his family.
It's deadly chase from the frozen wastes of iceball earth; to Earth 4 (like ours, except that the alien Thryn Sentiency occupied the moon in 1964); to the dead London of the forbidden plane of Earth 1, where the remnants of humanity battle a terrifying nanotechnology run wild. Everett has the love and support of Sen, Captain Anastasia Sixsmyth, and the rest of the crew of Everness, but will that be enough when your deadliest enemy isn't the Order or the world-devouring nanotech Nahn-it's yourself. Because the villainous Charlotte Villiers is always one step ahead.
Praise for Be My Enemy
"Absolutely triumphant sequel… tremendous action scenes, cunning escapes, genius attacks on the ways that multidimensional travel might be weaponized, horrific glimpses of shadowy powers and sinister technologies… a gifted ear for poesie that makes the English language sing, the unapologetic presumption of the reader's ability to understand what's going on without a lot of hand-holding, and a technological mysticism that never explicitly says when the literal stops and the fantasy starts..." -Boing Boing
"Smart, clever and abundantly original, with suspense that grabs your eyeballs, this is real science fiction for all ages. More! More!" -Kirkus
"WA blast from start to finish. As far as I'm concerned, Ian McDonald could write another dozen or so of these Everness novels, and I'd happily read them all." -SF Signal
ebook
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Empress of the Sun
by Ian McDonald
Part 3 of the Everness series
The airship Everness makes a Heisenberg Jump to an alternate Earth unlike any her crew has ever seen. Everett, Sen, and the crew find themselves above a plain that goes on forever in every direction without any horizon. They've arrived on an Alderson Disc, an astronomical megastructure of incredibly strong material reaching from the orbit of Mercury to the orbit of Jupiter.
Who could have built such a thing? The Jiju, the dominant species on a plane where the dinosaurs didn't die out. They evolved, diversified, and have a twenty-five million year technology head-start on humanity. If they ever get off their plane, and into the worlds of the Plenitude...
Everness has jumped right into the midst of a faction fight between rival nations, but can anyone be safe among the warring Jiju, and what is the price of their help?
The crew of the Everness is divided in a very alien world, a world fast approaching the point of apocalypse. And back in the Plenitude of Known Worlds, Charlotte Villiers gathers allies and works her way deep into the corridors of power.
Praise for Empress of the Sun
"YA or not, the Everness series may be the most enjoyable ongoing series that SF currently has to offer." -Locus
"The marvelous Everness series takes readers to a world with highly evolved dinosaurs in this third voyage through parallel universes... McDonald lets his imagination run rampant without abandoning credibility, tackling real scientific concepts such as confirmation bias, a feature lacking in far too much science fiction… Endlessly fascinating and fun." -Kirkus (Starred Review)
"With strong characters covering all ages and genders, fine action sequences, and enough cool SF concepts that could fill a volume twice its size, EMPRESS OF THE SUN is an excellent entry in one of my favorite SF series." -SF Signal
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